Friday, November 17, 2017

Lesson 12: ICT for Social Change


Introduction:

    Social Change refers to an alteration in the social order of a society. Social Change may include social institutions, social behaviors, or social relations. It can be done in any form of multimedia.
     
 You can make social changes through the use of campaigns. Campaigns are a work in an organized and active way toward a particular goal; typically a political or social one. A campaign will help you promote and organize your project properly.

ICT Project Process Overview:

Planning->Development->Release and Promotion->Maintenance

Planning - Involves the following task( but not limited to):
  • Conceptualizing your project
  • Researching on available data about your topic
  • Setting deadlines and meetings
  • Assigning people to various tasks
  • Finding a web or blog post
  • Creating a site map for tour website
  •  Listing down all applications that you need for your project
  • Funding
 
Creating a Concept Paper:

Before starting your project, your group should be able to do the necessary paperwork. This allows experts to see if your project is doable over the time frame that was given and if it is significant enough to be made into reality.

A concept paper is a document used to convince a panel of potential funders to help a product, program, or service to become a reality.

There are five elements of a concept paper:

1.Introduction-includes tour group’s mission and vision and a brief introduction of your project.

Purpose-includes the reasons why this project is worth your group and your sponsor’s time, effort and money.

3.Description-includes all the necessary information about the project. In ICT, it involves the sites you are going to produce and the purpose of each and how they work in unison.

4.Support-contains the budget needed for the project. Some concept papers do not specify any amount requested from the sponsor.

5.Contact information-includes information on how the group be contacted.

Development - involves the actual creation of the website(s), involves the production of images, infographics etc.

Medias you can use:

  • Text
  • Videos
  • Pictures
  • Audio
  • Websites

Release and Promotion- involves the actual release of the website for public view and promoting it. Promotion typically starts before the actual release.

Maintenance- involves responding to feedback of your site visitors and continuing to improve your website.




Friday, November 10, 2017

Lesson 11: ICT as Platform for Change


Introduction:

Throughout recent history, the Philippines has been one of a few nations that demonstrates unity for a call to action or social change. These campaigns for social change would have not been successful if it were not for ICT.

Campaigns that involved ICT:

1. EDSA (People Power Revolution)The People Power Revolution lasted from 1983 to 1986. During a radio broadcast of Radyo Veritas, Cardinal Sin encouraged the Filipinos to help end the regime of the president Ferdinand Marcos.


2. EDSA DosThis is also known as the 2001 EDSA Revolution, happened during January 17-21,2001. It was also fueled after 11 prosecutes of then President Joseph Estrada walked out of the impeachment trial. 


3. Million People MarchThis is a series of protests that mainly took place in Luneta Park from August 22 to 26, 2013.It was to condemn the misuse of the Priority Development Assistance Fund(PDAF). 


4. Yolanda People Finder Recent storms in the Philippine history gave birth to the People finder database powered by Google. During typhoon Yolanda, the People Finder was a vital tool for people across the globe to track the situation of their relatives.

Change.org


Change.org is dubbed as the "world's platform for change" where anyone form the online community can create a petition and ask others to sign it. During the past time petitions are only done through signing a paper, usually done by a group asking for signature via travel. Change.org gives access to more people by allowing the online community to affix their digital signatures on a petition. 

Friday, November 3, 2017

Lesson 10: Interactive Multimedia


Introduction:

In this Lesson, we will be studying about what multimedia and how does it affects us in terms of education. But first, we need to know what is Interactive Multimedia

Interactive Multimedia are products and services on computer-based systems which respond on the user's actions by presenting content.

Here are some multimedia contents:

  1. Videos - through video hosting sites, you can take a video and show it to the entire world (e.g., YouTube)
  2. Sound, Music or Audio - you can share your sound bites to the entire world, if you're not into videos (e.g., SoundCloud)
  3. Online Games - Game developers now create what is called "browser-based games". You don't need to install games to your computer as they run the most updated web browsers (e.g., Y8, Y3, AQWorlds etc.)
  4. Online Tests - Online survey forms and test that automatically display the results when finished (e.g., Eliademy, Personality Test, IQ Test)
  5. Courseware - Online courses that stimulate the classroom online (e.g., E- Learning courses)
  6. Podcasts - An episodic series of audio or text files streamed online (e.g., FBE, TED Talks and many more)
  7. Vodcasts - An episodic series of video and streamed online (e.g., Twitch, YouTube, GMM and many more)

Potentials of Multimedia in terms of Education:

  • Fast
  • Cheap
  • Private 
  • Safe
  • Strong Foundation
  • Tool to make remembering longer and easier
  • More Information
  • It's Fun

Impact of interactive Multimedia in Education:

  • Change in student and teacher roles
  • Increased motivation and self-esteem
  • Technical Skills
  • Accomplishment of more complex tasks
  • More collaboration with peers
  • Increased use of outside sources
  • Improved design skills

When to use Interactive Multimedia:

  • Lecture Presentation
  • Collaborative Learning
  • Individualized Learning
  • Creating Reports of Presentations
  • Assessment

Pros and Cons of Interactive Multimedia:

Pros:

  • The ability to change outcomes based on input
  • The learning style is individual and exclusive
  • Learners take more productive role
Cons:

  • Using instructional technologies requires great quantity of resources
  • Learner Control Problems


Lesson 12: ICT for Social Change

Link of this picture Introduction :      Social Change refers to an alteration in the social order of a society. Social Change may ...